Resume

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Experience

Co-Founder & Director of Engineering

Jan 2018 – Jan 2026 (8 years)

RadiusAI, Inc.

Scaled engineering team and deployed AI/computer vision systems across 1,200+ retail locations

  • Built and scaled core engineering team from founding through 1,200+ retail deployments
  • Architected multi-tenant real-time dashboard (React, Next.js, Python)
  • Designed cloud infrastructure (AWS, Azure, Kubernetes) for mission-critical retail operations
  • Led full-stack technical decisions from edge devices to customer applications
ReactTypeScriptNext.jsPython/SanicKubernetesAWSAzureMySQLRedisWebSocketsCloudflare

Senior Software Engineer

2015 – 2017

Contract & Consulting

Delivered solutions across multiple industries including travel, oil & gas, healthcare, and retail

  • Viking Cruises: Reservation platform architecture
  • Sogeti/Horizon Oil: Offshore drilling safety and inventory systems
  • Mahler Health: Medical billing features
  • Smart Retail Solutions: React and Postgres dashboards
C#PHPVisualBasicMSSQLMySQLJavaScriptAzureAWS

Senior Software Engineer

Mar 2007 – May 2015

Go Daddy

Developed enterprise reporting platform delivering operational insights to executives

  • Built GDOR platform from scratch for executive insights
  • Designed end-to-end workflow: report generation, review, annotation, distribution
  • Sole owner of system throughout lifecycle
ASP.NET/C#MSSQLEntity FrameworkJavaScriptBootstrapCSS

Senior Software Engineer

Jan 2002 – Mar 2007

L-3 Communications

Built visual simulation tools for U.S. Air Force Research Laboratory flight simulator research

  • Created real-time 3D rendering systems for scientist-pilot simulations
  • Investigated rendering techniques for commodity graphics cards
  • Coordinated 128 computers rendering high-fidelity scenes
C++DirectXOpenGLMFCLua

Gameplay Engineer

Jan 2001 – Jan 2002

Shiny Entertainment

Shipped "Enter the Matrix" (2003) — designed Chateau level gameplay

  • Maintained internal game engine
  • Supported animators and special effects teams with tools
C++MFC

Software Engineer

Jun 2000 – Jan 2001

Cinematix Studios

Enhanced proprietary game engine for "Hirelings"

  • First professional role post-graduation
  • Extended engine with sensor controllers
  • Added audio streaming capabilities
C++

Skills

Frontend

ReactJSReact NativeNextJSTanStack StartAstroJSShadcn-uiTailwind CSSHTMLJavaScriptTypeScriptCSS

Backend

PythonFastAPISanicWebSockets/SSERedisC#C/C++ConvexSupabaseKafka

Databases

PostgresMySQLMSSQLMongoDBSQLiteDynamoDBEntity FrameworkTortoiseORMDrizzleORMPrismaSqlAlchemy

Infrastructure

Kubernetes (EKS/AKS)AWSAzureCloudflareRailwayFly.ioGitHub

Patents

Multi-Camera Computer Vision System

Issued 2023

US11580648B2

A system that tracks and identifies individuals across a monitored location using motion prediction and visual featurization, while extracting demographic and sentiment data to generate real-time action recommendations.

Education

B.S. Computer Science

2000

State University of New York at Fredonia

Focus: C++, Computer Graphics

B.A. Mathematics

2000

State University of New York at Fredonia

A.A. Classical Guitar Performance

1996

Villa Maria College