Resume.

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Experience

Co-Founder & Director of Engineering

RadiusAI, Inc. · Jan 2018 – Jan 2026 · 8 years

Scaled engineering team and deployed AI/computer vision systems across 1,200+ retail locations.

  • Built and scaled core engineering team from founding through 1,200+ retail deployments.
  • Architected multi-tenant real-time dashboard (React, Next.js, Python).
  • Designed cloud infrastructure (AWS, Azure, Kubernetes) for mission-critical retail operations.
  • Led full-stack technical decisions from edge devices to customer applications.

Tech: React, TypeScript, Next.js, Python/Sanic, Kubernetes, AWS, Azure, MySQL, Redis, WebSockets, Cloudflare

Senior Software Engineer

Contract & Consulting · 2015 – 2017

Delivered solutions across multiple industries including travel, oil & gas, healthcare, and retail.

  • Viking Cruises — reservation platform architecture.
  • Sogeti / Horizon Oil — offshore drilling safety and inventory systems.
  • Mahler Health — medical billing features.
  • Smart Retail Solutions — React and Postgres dashboards.

Tech: C#, PHP, Visual Basic, MSSQL, MySQL, JavaScript, Azure, AWS

Senior Software Engineer

Go Daddy · Mar 2007 – May 2015

Developed enterprise reporting platform delivering operational insights to executives.

  • Built GDOR platform from scratch for executive insights.
  • Designed end-to-end workflow: report generation, review, annotation, distribution.
  • Sole owner of system throughout lifecycle.

Tech: ASP.NET / C#, MSSQL, Entity Framework, JavaScript, Bootstrap, CSS

Senior Software Engineer

L-3 Communications · Jan 2002 – Mar 2007

Built visual simulation tools for U.S. Air Force Research Laboratory flight simulator research.

  • Created real-time 3D rendering systems for scientist-pilot simulations.
  • Investigated rendering techniques for commodity graphics cards.
  • Coordinated 128 computers rendering high-fidelity scenes.

Tech: C++, DirectX, OpenGL, MFC, Lua

Gameplay Engineer

Shiny Entertainment · Jan 2001 – Jan 2002

Shipped Enter the Matrix (2003) — designed Chateau level gameplay.

  • Maintained internal game engine.
  • Supported animators and special effects teams with tools.

Tech: C++, MFC

Software Engineer

Cinematix Studios · Jun 2000 – Jan 2001

Enhanced proprietary game engine for Hirelings.

  • First professional role post-graduation.
  • Extended engine with sensor controllers.
  • Added audio streaming capabilities.

Tech: C++


Skills

Frontend

React, React Native, Next.js, TanStack Start, Astro, Shadcn-ui, Tailwind CSS, HTML, JavaScript, TypeScript, CSS

Backend

Python, FastAPI, Sanic, WebSockets / SSE, Redis, C#, C / C++, Convex, Supabase, Kafka

Databases

Postgres, MySQL, MSSQL, MongoDB, SQLite, DynamoDB, Entity Framework, Tortoise ORM, Drizzle ORM, Prisma, SQLAlchemy

Infrastructure

Kubernetes (EKS / AKS), AWS, Azure, Cloudflare, Railway, Fly.io, GitHub


Patents

Multi-Camera Computer Vision System

Issued 2023 · US11580648B2

A system that tracks and identifies individuals across a monitored location using motion prediction and visual featurization.


Education

B.S. Computer Science

2000 · State University of New York at Fredonia

Focus: C++, Computer Graphics

B.A. Mathematics

2000 · State University of New York at Fredonia

Focus: Linear Algebra

A.A. Classical Guitar Performance

1996 · Villa Maria College

Focus: Classical Guitar Performance and Music Theory