Co-Founder & Director of Engineering
Jan 2018 – Jan 2026 (8 years) RadiusAI, Inc.
Scaled engineering team and deployed AI/computer vision systems across 1,200+ retail locations
- Built and scaled core engineering team from founding through 1,200+ retail deployments
- Architected multi-tenant real-time dashboard (React, Next.js, Python)
- Designed cloud infrastructure (AWS, Azure, Kubernetes) for mission-critical retail operations
- Led full-stack technical decisions from edge devices to customer applications
ReactTypeScriptNext.jsPython/SanicKubernetesAWSAzureMySQLRedisWebSocketsCloudflare
Senior Software Engineer
2015 – 2017 Contract & Consulting
Delivered solutions across multiple industries including travel, oil & gas, healthcare, and retail
- Viking Cruises: Reservation platform architecture
- Sogeti/Horizon Oil: Offshore drilling safety and inventory systems
- Mahler Health: Medical billing features
- Smart Retail Solutions: React and Postgres dashboards
C#PHPVisualBasicMSSQLMySQLJavaScriptAzureAWS
Senior Software Engineer
Mar 2007 – May 2015 Go Daddy
Developed enterprise reporting platform delivering operational insights to executives
- Built GDOR platform from scratch for executive insights
- Designed end-to-end workflow: report generation, review, annotation, distribution
- Sole owner of system throughout lifecycle
ASP.NET/C#MSSQLEntity FrameworkJavaScriptBootstrapCSS
Senior Software Engineer
Jan 2002 – Mar 2007 L-3 Communications
Built visual simulation tools for U.S. Air Force Research Laboratory flight simulator research
- Created real-time 3D rendering systems for scientist-pilot simulations
- Investigated rendering techniques for commodity graphics cards
- Coordinated 128 computers rendering high-fidelity scenes
C++DirectXOpenGLMFCLua
Gameplay Engineer
Jan 2001 – Jan 2002 Shiny Entertainment
Shipped "Enter the Matrix" (2003) — designed Chateau level gameplay
- Maintained internal game engine
- Supported animators and special effects teams with tools
C++MFC
Software Engineer
Jun 2000 – Jan 2001 Cinematix Studios
Enhanced proprietary game engine for "Hirelings"
- First professional role post-graduation
- Extended engine with sensor controllers
- Added audio streaming capabilities
C++